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RedSkullz
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PostSubject: Our house rules   Mon Dec 17, 2007 11:29 pm

Well we dont play time limits in our homegames. Its concede or to the death.(usually the latter....lol) We also dont use victory points usually.(obviously without a time limit...lol) We also vary with figs action limits. 200 points we play with no figure limit. (or a 10-12 figure cap) 500-1000 point games we usually set at 10 figure limit.
The one optional rule we are going to start using is the D&D chainmail Commander ruling. (where you "spend" points to have a follower attack the second closest opponent/any opponent, +2 or +4 to morale saves ect...) I can post the actual list from the D+D chainmail book if anyone wants to know more. The old D+D chainmail commander rules were awesome...very easily incorporated into ddm 1.0
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Kilsek
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PostSubject: Re: Our house rules   Tue Dec 18, 2007 11:42 am

Well we are waiting! Get to posting!

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Kilsek
Encounter Killer
Defender of the Faith: DM

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Number of posts : 2557
Age : 46
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<b>View of DDM 2.0</b> :
<b>View of 4.0</b> :
<b>Trade Topic</b> : HERE
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Registration date : 2007-02-17

PostSubject: Re: Our house rules   Tue Dec 18, 2007 11:43 am

Our biggest rule is

No figure limit. Except for if one player is playing platoons of say 3-15 point pieces then so does his/her opponent

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RedSkullz
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PostSubject: Re: Our house rules   Tue Dec 18, 2007 8:18 pm

will post the chainmail rules tonight :)
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