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RedSkullz
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PostSubject: 1000 point cg team   Wed Aug 22, 2007 8:18 am

I was talking with my gaming buddy yesterday and we decided that we are going to have a 1000 point game soon. Here is my thoughts on a 1000 cg team.

Elminster 100
Archmage 98
Aspect of Kord X2 130
Dire Tiger 60
Green Fang Druid 50
Large Astral Construct X2 86
Bladesinger 34
Redgar Adventurer 20
Ghaele Eladrin 124
Purple Worm 189

I still have 81 points left...any ideas on some filler figures?
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ZER0
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PostSubject: Re: 1000 point cg team   Wed Aug 22, 2007 1:46 pm

Are those epic kords or not? As far as what I would suggest with no fig limit and 81 points left would run along the lines of:

-upgrading one of the Kords to epic (as I believe the points say he's non-epic right now.)
-putting in a brass samurai or another semi-sturdy commander
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RedSkullz
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PostSubject: Re: 1000 point cg team   Wed Aug 22, 2007 8:00 pm

ZER0 wrote:
Are those epic kords or not? As far as what I would suggest with no fig limit and 81 points left would run along the lines of:

-upgrading one of the Kords to epic (as I believe the points say he's non-epic right now.)
-putting in a brass samurai or another semi-sturdy commander


The kords are the non epic ones...i think the Kord Upgrade is too costly.(65pt. vs 208pt.)
As for adding another commander....do you think i need one? I mean i already have
Elminster (CR5)
GreenFang Druid (cr4)
Bladesinger (cr3)
Ghaele (cr4/ +8 for inititive checks)
Redgar Adventurer (cr2)
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ZER0
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PostSubject: Re: 1000 point cg team   Wed Aug 22, 2007 8:31 pm

That's true, I was just thinking with all the faulty morale checks of CG, it might be a good idea to have just one more person with whom to throw down in case somebody gets too far off from the pack.
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RedSkullz
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PostSubject: Re: 1000 point cg team   Thu Aug 23, 2007 10:58 pm

Yeah the morale checks would be the main concern with this band. I would try to keep elminster close to the two Kords, dire tiger and the purple worm.
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